![]() ![]() Collected tribe members of the current season will appear in levels played and also give access to challenge levels, while some of those from previous seasons give access to mayhem levels (see above). In this game, the tribes are collectibles. They also require challenge tickets to play. These are challenge levels that have different conditions than those of the current season. Lemmings saved in challenge levels do not count towards planet progress or tournament standings.Ĭertain tribes of earlier seasons also have Mayhem Levels associated with them. Upon successful completion, the player is given a single prize spin (no respin option) with generally more valuable prizes than those from standard levels. Every challenge level requires all lemmings to be saved but has no energy requirement for actions. ![]() Each one is associated with a tribe member (see below) of the current season. These levels can only be accessed by tickets won as prizes. Extra lemmings gained from booster use and prize spins will not count towards tournament standings. Those promoted at the 5th tier will advance to the next league, at which point they cannot be demoted to a lower league. At the end of the tournament, prizes are given based on standings, with the highest ranking players promoted to the next tier, and lowest ranking demoted to the previous one. This is divided into leagues, with each league having five tiers. These are fixed length competitions with groups of 10 players to see who can save the most lemmings. As the paid membership, it gives more maximum energy, free resurrections, and the ability to receive rewards without watching ads.Īfter reaching a certain world, players can enter tournaments. ![]() The VIP membership was introduced in version 3.3. If a level is completed with losses, an ad can be watched to get a single prize spin. The player can get one extra respin for an additional prize by watching an ad. Energy is regained at a rate of one per four minutes.Ĭompleting a level with all lemmings earns a spin for a prize, including tribal eggs, boosters, and energy. However, each action aside from the bomber or making a blocker walk again requires one unit of energy, which has a maximum of 60. ![]() The game is tile-based, and commands can be set up in advance. The planets have rescue quotas to be claimed, and many have sub-goals that must be reached before that. The main goal of the game is to claim planets by saving lemmings. ![]()
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